Transformations
Transformations apply individual changes to each scattered instance, so that compositions look more realistic, as nothing is perfectly aligned in nature.
Random scale
Random scale randomly scales items in the specified range from Min
to Max
. Values are percentages.
Random translation
Random translation translates scattered items away from their original insertion points. The distance is randomly defined within the specified range, from Min
to Max
.
Random rotation
Random rotation lets you randomly rotate scattered items in the specified range from Min
to Max
along each axis. The rotation is counter-clockwise and the values are in degrees.
90/180/270° rotation
90/180/270° Rotation randomly rotates items either 0°, 90°, 180° or 270°. This is very useful for randomizing tiles.
Horizontal and vertical mirroring
Horizontal Mirroring will randomly flip items along the X or Y axes, or both.
Vertical Mirroring will randomly flip items along the Z axis.
Look at
Make all your instances point to a target position. It's also possible to aim at the sun's position as defined by SketchUp, which can come in very handy for plants.
Enable Look-at, then click on the Pick Point button and click on a position in the SketchUp viewport.
Pointing
The Pointing
slider defines in which direction the Z axis of the scattered item is pointing. You can set the slider anywhere you want between pointing Up (actually, the projection axis) and pointing along the Normal.
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