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  1. Manual

Materials

PreviousTransformationsNextCamera

Last updated 8 months ago

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Randomly assign different materials to the instances to introduce variations.

It works the same way as applying a material to a component or a group in SketchUp: only the blank faces in the components will receive the material. If faces already have a material, their material cannot be replaced.

When using "", this feature is supported by V-Ray and Thea, but not Enscape at this time.

Parameter
Description

Probability

Relative probability of the object to be assigned

Compatible objects

By default, all the objects can be assigned all the materials but it can be useful to be more restrictive in some cases.

Click on the icon to select materials in a list, or click the icon to pick the materials directly in the viewport.

that can be assigned this material.

Objects
Render-only
Random materials (Right) introduce more diversity compared to having a single material (Left).