Randomly assign different materials to the instances to introduce variations.
It works the same way as applying a material to a component or a group in SketchUp: only the blank faces in the components will receive the material. If faces already have a material, their material cannot be replaced.
Random materials (Right) introduce more diversity compared to having a single material (Left).
Click on the
icon to select materials in a list, or click the
icon to pick the materials directly in the viewport.
Relative probability of the object to be assigned
Compatible objects
Objects that can be assigned this material.
By default, all the objects can be assigned all the materials but it can be useful to be more restrictive in some cases.